Unity Game Programmer
We are seeking a developer responsible for building games for various target platforms based on the Unity framework. Your primary responsibilities will be to implement game functionality translating design ideas, concepts, and requirements into a functional and engaging game. A commitment to collaborative problem solving, sophisticated design, and a quality product are essential.
Responsibilities and Duties
Implement game functionality as per communicated design
Translate design specification into functional game
Communicate with other team members to establish effective pipeline and integrate media assets
Design, build, and maintain efficient, reusable, and reliable code
Ensure the best possible performance, quality, and responsiveness of applications
Identify bottlenecks and bugs, and devise solutions to address and mitigate these problems
Help maintain code quality, organization, and automatization
Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, and user session management, Familiarity with level design and planning, Experience with game physics and particle systems, Experience with mobile and console game development, Experience optimizing memory and space usage for support of older hardware, Experience with 3D is a plus, Prior experience with a well-known mobile title or AAA titles are a significant asset, Ability to constantly learn and stay in touch with evolving game standards and development technologies, Strong understanding of object-oriented programming, Familiarity with current design and architectural patterns, Knack for writing clean, readable, and easily maintainable code, Experience implementing automated testing platforms and unit tests, Proficient knowledge of code versioning tools such as Git, SVN, and Mercurial
Required Experience and Qualifications
1-3 Years of experience making games in Unity.
Qualification : Any